Assaph Mehr - Murder in Absentia

A young man is found dead in his bed, with a look of extreme agony on his face and strange tattoos all over his body. His distraught senator father suspects foul play, and knows who to call on. 

Enter Felix the Fox, a professional investigator. In the business of ferreting out dark information for his clients, Felix is neither a traditional detective nor a traditional magician â€" but something in between. Drawing on his experience of dealing with the shady elements of society and on his aborted education in the magical arts, Felix dons his toga and sets out to discover the young man’s killers. 

Murder In Absentia is set in a fantasy world. The city of Egretia borrows elements from a thousand years of ancient Roman culture, from the founding of Rome to the late empire, mixed with a judicious amount of magic. This is a story of a cynical, hardboiled detective dealing with anything from daily life to the old forces roaming the world. 

This is a story of Togas, Daggers and Magic - for lovers of Dark Fantasy, Murder Mysteries, and Ancient Rome. 

"Hardcore Historical Fantasy - Felix the Fox is Sherlock Holmes in Ancient Times" 
-- Jonathan Maas, author of City of Gods - Hellenica 

"Mehr's imagined world based on ancient Rome feels at once familiar and dreamlike." 
-- Ruth Downie, author of the Medicus series of Roman mysteries 

"Mehr is a master alchemist, blending the real and surreal on a captivating flight of fantasy." 
-- Cynthia Celmer

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Cover of Murder in Absentia

Excerpt from Murder in Absentia

I woke up to urgent yells from heavy slumber. Not bothering with clothes, I grabbed my dagger and ran outside to the deck. A ship larger than ours was heading straight at us under power of oars. Their crew were silent, no drums to keep pace and no shouts. That they were pirates was evident from the vessel itself. A fast and decked bireme, its prow was painted with large blue eyes, slightly slanted to give a menacing look as they stared at us. Its sail was folded and the mast down, the pirates were ready for battle and boarding. A row of men stood at the railing, armed and ready with ropes and planks.

The pirate ship was perhaps three hundred paces from us, and by their angle and equipment I knew that they did not intend to ram us, but rather angle next to us and board us. Piracy does not make profit by sinking treasures — these come from the robbery of goods, selling the crew to slavery and holding any notable passengers for ransom.

Our crew was frantic, everybody suddenly awake after last night’s celebrations. Margaritus was yelling orders, the sailors were hoisting the anchor and going to the oars. Aulus Didius looked particularly dishevelled, not yet recovered from yesterday’s enchantments, and seemed unable to focus on the events storming around him.

With two hundred paces between our ships and us barely moving, it was becoming obvious that they would gain on us and that we would have to fight if we wanted to escape capture. Margaritus had broken out the weapon stores, and the crew and divers each grabbed a tall oval shield and a short gladius, and braced on the side facing the pirate ship. I picked up a shield and grabbed the handle inside the shield’s boss with my left hand, though I elected to remain armed only with my trusty dagger.

Margaritus yelled at the remaining crew to put up the sail with the hope that Didius Rufus could conjure sufficient winds, as the oarsmen armed themselves instead to prepare for boarding. I stared out across the dark waters watching the moonlit vessel closing in on us rapidly. At this distance I could make out the individual faces of the pirates and the murderous intent written on them. I wondered what mess I had gotten myself into and whether I would live to see the morning.

With fifty paces to go, the pirates banked oars, grabbed ready bows and let a volley go. All of us in the front lines raised our shields and managed to absorb most of the volley. Only two of our men were hit, though from the quick look I cast in their direction the wounds seemed slight. Our ship did not have a means to return fire — it was not a navy vessel, and was designed for the specific operation of the divers. It relied on speed generated by its resident incantator, who unfortunately seemed in a state of battle shock like a green recruit. The lack of a proper night guard could only be blamed on Margaritus.

Thirty paces to go, and another volley of arrows. This time one man fell down when an arrow that ricocheted from a shield lodged itself in his neck. The deck became slick with the blood spurting from his wound. Margaritus was shaking Didius Rufus by his shoulders, yelling in his face to get the wind up.

Ten paces, and the pirates cast ropes with hooks onto our rails, dragging us closer. We dislodged the hooks and struck at the ropes, but within the space of a deep breath the pirate ship bumped into ours, shaking the deck under our feet. The two ships screeched like racing chariots colliding.

The pirates were upon us. With wild cries they jumped from their ship onto our deck, swinging swords, axes, hooks and clubs. I braced my shield, and as the pirate who targeted me tried to land his curved sword in a neat arc from above straight on my head I took a step back, causing him to miss his mark and forcing him to stumble as he landed, and immediately with my full weight behind the shield I jumped and slammed into him, forcing him backwards and the boss of the shield knocking the wind from his lungs, yet still with his back against the ship’s rail he tried to raise his sword to protect himself, but I knocked it aside with my shield and plunged my knife deep into his chest. His eyes widened and a gurgling, rattling sound came from his throat as he lost balance and fell overboard, splashing into the waters in the space between our ships.

What followed was a mad free-for-all battle. The pirates were ferocious, the deck was slick with blood and the air was heavy with the din of fighting, the shouts of enemies colliding and the cries of the wounded.

Assaph Mehr's Bio

Assaph has been a bibliophile since he learnt to read at the age of five, and a Romanophile ever since he first got his hands on Asterix, way back in elementary school. This exacerbated when his parents took him on a trip to Rome and Italy - he whinged horribly when they dragged him to "yet another church with baby angels on the ceiling", yet was happy to skip all day around ancient ruins and museums for Etruscan art. 

He has since been feeding his addiction for books with stories of mystery and fantasy of all kinds. A few years ago he randomly picked a copy of a Lindsay Davis' Marcus Didius Falco novel in a used book fair, and fell in love with Rome all over again, this time from the view-point of a cynical adult. His main influences in writing are Steven Saylor, Lindsey Davis, Barry Hughart and Boris Akunin. 

Assaph now lives in Sydney, Australia with his wife Julia, four kids and two cats. By day he is a software product manager, bridging the gap between developers and users, and by night he's writing - he seems to do his best writing after midnight.




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